An open-ended unstructured developer conference high in the mountains.
Writing flatter code that is easier to read and understand.
Using sass as a programming language to solve repetition.
Why class_eval is bad and alternatives for adding custom logic into other people's code without breaking it.
The success of our first public SolidusConf and looking ahead to the future.
While you're in the city, you'd might as well play tourist as much as you can. There's lots to see and do!
Travelling around the conference centre and hotel during SolidusConf 2016.
A brief history of the platform and our thought process behind our decision to fork and go out on our own.
A breakdown on the differences between Spree and Solidus from Blue Stout.
The beginning stages of the Solidus admin redesign and how you can get these colours in your own version of Solidus.
A summary of learnings from the last five months at Stembolt.
A custom extension to upsell content during the checkout process.
The first in a series of posts describing how to perform large scale migrations.